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YoungBuck$ Combat Design - Devlog #9 - Map Design
📍Intro: The Task This past couple of weeks have been so busy with my current project Echo Rift, which should be posted soon under my...
Steven Pasinsky
Apr 222 min read


YoungBuck$ Combat Design - Devlog #8 - Pivot
📍Intro: Huge Pivot It's been awhile! - I've been working on a lot of things related to GDC (check out Back Off Me Booty if you haven't...
Steven Pasinsky
Mar 313 min read


YoungBuck$ Combat Design - Devlog #1 - Concepting
📍Intro Hi, welcome to my Combat Design development journal 👋. In this journal, I'll be documenting my team's and my own progress...
Steven Pasinsky
Nov 5, 20232 min read


YoungBuck$ Combat Design - Devlog #7 - Camera Shake and Anim
🧭 Overview I wanted to make better use of the camera shake this week 🎥 and learn how to use AnimNotify events, so I decided to try...
Steven Pasinsky
Nov 5, 20232 min read


YoungBuck$ Combat Design - Devlog #6 - More Speed More Juice
🧭 Overview This week was another juice week🍹 (it turns out a lot of combat is making even the small things feel really really good). I...
Steven Pasinsky
Nov 5, 20231 min read


YoungBuck$ Combat Design - Devlog #4 - Animation Issues & Adding Camera Lock
🧭 Overview This week I was short on time⏰ but I was able to do a few things. We met together as a team and had a discussion on what we...
Steven Pasinsky
Nov 5, 20231 min read


YoungBuck$ Combat Design - Devlog #2 - Slight Change of Direction
🧭 Overview While last week involved plunging straight into the GAS system🚀, it didn't make me a pro. I kept working on understanding it...
Steven Pasinsky
Nov 5, 20232 min read


YoungBuck$ Combat Design - Devlog #5 - Need For Speed
🧭 Overview This week, I tried to juice the game up a bit more as well as fix some issues from previous blueprints. For the whole team's...
Steven Pasinsky
Nov 5, 20232 min read


YoungBuck$ Combat Design - Devlog #3 - Refactoring & GAS Training
🧭 Overview This week, I did some refactoring within the Dash attack🔧. Basically, last week, I had hacked together a cooldown⏲️ that...
Steven Pasinsky
Nov 5, 20231 min read
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